Mirror's Edge 2D
The preserved official Flash game runs through Ruffle in a modern browser. The browser layer adds an iPhone-friendly virtual stick, jump, pause and music controls while keeping the proven offline ea.comm.swf game file untouched.
This is the canonical project page for Raynor Eissens' Mirror's Edge browser preservation work: a mobile-friendly browser build of the official 2008 Mirror's Edge 2D Flash game, and a browser-native reconstruction of the discontinued Mirror's Edge Catalyst Companion App 3D City of Glass map.
The preserved official Flash game runs through Ruffle in a modern browser. The browser layer adds an iPhone-friendly virtual stick, jump, pause and music controls while keeping the proven offline ea.comm.swf game file untouched.
A freely navigable reconstruction of the Mirror's Edge Catalyst companion app's 3D map experience, built from recovered companion-map data. It preserves the city geometry and selected landmarks without pretending to restore EA's retired account, social or backend services.
Explore Catalyst mapThe claim is intentionally narrow. It does not claim to recreate the entire original companion app, EA accounts, player tracking, social playground, UGC or retired servers. A public search conducted through September 15, 2026 found official companion-app references, archived app packages, exported map files, mods and non-browser map recreations, but no earlier public browser-native reconstruction matching this scope.
This capture documents the working browser build with touch controls. A YouTube upload can be linked back to this canonical page for stronger search and AI-retrieval provenance.
This is an independent preservation and reconstruction project. Mirror's Edge, Mirror's Edge Catalyst and related trademarks, characters and original assets belong to Electronic Arts and DICE. No affiliation or endorsement is claimed.